Archive for Patch 1.0.5

Patching niceness!

Posted in WAR - Patch with tags on 7 November, 2008 by Leo

k-control-128x128As everyone knows the patch note for 1.0.5 was released. The PTS is being put in place, all in all good stuff is coming our way guys! I just hope the test servers are coming to Europe sooner than later.

Most of the careers changes being small tweaks generally, I won’t comment on them before having tested them. The term slightly increased or decreased is quite vague and I won’t base my though on this.

Here is a list of things that I like :

  • Morale abilities will now be much more responsive. These abilities will now fire immediately when activated by the player on the first attempt. – Finally need more responsiveness
  • Morale abilities will now display their cooldowns correctly at all times.
  • Root effects, with the exception of morale roots, will now grant a 5 second immunity from all roots to the victim when the effect breaks, and in addition will no longer stack with other roots. – Playing a marauder I know how this fix is nice
  • The responsiveness of ability activations has been improved. Players will now see less of a delay between the activation of an ability and the corresponding animation. – Thank god !!
  • To promote population balance among the various scenarios, we have added a feature that reduces the number of times a scenario can launch in a short period of time.┬áThis will give scenarios which are launched less frequently an opportunity to catch up in the queue population and launch more often. – W00t!! I hope this works, I was getting really tired of always playing the same scenarios.
  • Fixed an issue with the targeting system that could be used by players to gain an unfair advantage. Targeting of friendly players will now work in the same way as using abilities. Players must either use a keyboard key or click with the mouse to acquire a friendly target. To target a monster or NPC, players must click on the target in the world or /assist a friendly player. Players using our default user interface should see no change as a result of this fix. – Good bye mods that targeted for you.
  • Locking the chat window will now persist upon logging out. – Was getting tired to have to lock them myself every time.

I can see that the careers that needed it the most received some love and that can’t be bad. The engineer, magus and skig herder players will probably feel all fuzzy inside !

Can’t wait to have this patch go live, some good things in it. Some other issues still need fixing but this goes in the right direction.

On another note, I created a module for the WarBoard addon which is a Fubar type addon it is basically a bar on top of your screen with various information. Mine shows your Frame Per Second as well as the Average frame per second you can get WarBoard_FPS here.

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